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You are here: Home / Walt Disney World History / Horizons, Part 1

Horizons, Part 1

April 14, 2004 by George McGinnis



In this multi-part series, former Imagineer George
McGinnis shares his memories of the beloved Horizons attraction in Epcot.


Horizons Pavilion presented by General Electric was sometimes referred
to as the story that should have been told inside the Spaceship Earth
geodesic sphere, Epcot’s entrance icon at Walt Disney World. The Horizons
attraction, an optimistic view of the future covering all of the Epcot
themes, certainly would have filled the bill. It was enjoyed by all and
is dearly missed as evidenced by the Internet chatter that continues to
this day.

A typical

letter was this one posted at the time of Horizon’s closing: “Horizons has

always been my favorite ride at Epcot. I’m very upset that they closed it. Don’t

get me wrong, I like when new rides open, but I hate when they close rides I really

love.”


The pyramid-like Horizons building welcomed guests from 1982 through 1999. Photo

by Mark Goldhaber.

This sad letter expresses succinctly what Disney executives

know so well: Some show experiences will have to live in our memories as do most

movies. The new show must come on. Disney has been successful at creating shows

that a person can enjoy over and over again. General Electric’s Carousel of Progress

is the one I would choose as an example.

The Carousel show figured prominently

in the development of the Horizons story. This new Epcot attraction would pick

up that same story a generation later with the same optimism, but this time with

“dreaming” as the message, “If We Can Dream It We Can Do it,”

rather than “Progress.”

While the history of the pavilion’s development

is stated as beginning in 1980, there was a first attempt at a concept in 1979.

With Collin Campbell, a Walt Disney Imagineering artist, I worked on an idea of

presenting Edison’s Laboratory as the entry point in the General Electric story.

This idea didn’t impress GE’s Chairman, Reginald Jones. He didn’t want another

history show, which the Carousel of Progress basically was. He suggested we tell

a story of the promise of current technologies.


Horizons brought the family from the Carousel of Progress into the future. Here,

the Carousel’s father has become the grandfather. And the dog is still around,

too. Photo by Mark Goldhaber.

General Electric, as a conglomerate, had a

full range of businesses that would be best showcased in a “hands-on”

post-show area after the ride. The late Marc Nowadnick, a WDI writer, presented

a post-show concept and called it “FutureFair.” It was presented to

Jack Welch, at the time the heir apparent to the Chairman Jones. Jack saw it as

a commercial, which he did not want, so it was omitted.

Exit polls after

opening day indicated the guests very much enjoyed Horizons, but were not making

the connection between Horizons and GE that the FutureFair would have provided.

The obvious first solution was to add GE logos on technical set pieces throughout

the show’s Future scenes. Later, artist Bob McCall’s exit mural was removed and

replaced with a lighted corridor leading to a large static electricity light bulb

displaying the GE logo. This improved guest awareness of GE’s sponsorship.

Horizons

Team



The pavilion’s original working title of “Century 3” survived on the

side of this intercolony space transporter. Photo by Mark Goldhaber.

EPCOT opened in 1982 and Horizons Pavilion was scheduled to open the

next year. This one pavilion now had the use of the WDI’s best artists, writers

and designers who had created EPCOT. General Electric’s representatives on the

team had experience working with Disney on past shows. Early on, working names

for the pavilion were Century III and FutureProbe. Of the latter, Ned Landon,

GE representative on the Horizons Imagineering creative team, said “Not bad.

But we always thought it had a rather uncomfortable medical connotation.”

Ned was comfortable with the name Horizons. Quoting Ned, “There always is

a horizon out there. If you try hard enough, you can get to where it is—and

when you do, you find there’s still another horizon to challenge you, and another

beyond that.”

The Horizons show would pick up the story from the Carousel

of Progress by presenting that show’s memorable family one generation older. The

parents are now grandparents communicating with their kids spread the world over

and into space. The story sequenced through past, present and future. The “past”

was presented as “Looking Back at the Future” as science fiction writers

had portrayed it. The “present,” viewed on giant Omnimax screens used

current science images from the space shuttle lifting off to views of molecular

structures and DNA, by filmmaker Eddy Garrick. The “future” would let

us visit the family members in habitats and environments that are still a dream

in scientists’ minds. The father and mother keep in touch with their children

in these distant places via holographic devices.



George McGinnis’ proposal sketch for the new version of the Omnimover
vehicle with dimensions added for the mockup construction. The Omnimover
in Horizons was the only Omnimover ride at Walt Disney World to feature
guests always seated sideways to the motion of the vehicle. Click on
the image for a larger version.
Image courtesy of George McGinnis.


I had the pleasure of joining Ned Landon when he gave

Jack Welch, by then the new GE Chairman, a walking tour of the nearly completed

pavilion. Jack immediately recognized the father and mother when we reached the

Future scenes. He wanted to know why we were using the characters from the old

Carousel Theater. Ned explained the Future story’s premise and from then on the

warmth of the story became evident to Jack.

The late Claude Coates, one

of the original WED/WDI Art Directors was Show Designer directing the initial

concept (a most prolific designer, Claude got the first licks in on most of the

EPCOT pavilions). Claude worked with Industrial Designer Bob Kurzweil and Architect

Bill Norton on the first ride layout. Collin Campbell developed the wonderful

early scenes with Albert Robida’s vision of the future on to the Art Deco home

with robots vacuuming, cutting hair and cooking.

(Though Horizons is no

more, there are several sites on the Internet where these scenes can be viewed.

“EDC Gateway Horizons” (link)

has the script with photos of scenes.)

Viewing all this from the vehicle

required a version of the Omnimover to very effectively put you into the scenes.

I recall that Gil Keppler and I built the full-size mockup for testing in just

13 hours. (John Horney, WDI artist, skilled at caricatures, sketched Claude, Marty,

the late John Hench and me in the mock-up vehicle. He gave us all a good laugh.)

Guests may have wondered where they would go if the ride stopped, especially when

hanging out in space. If an evacuation was called for, which seldom happened,

a door would pop open behind the guests and an operator would guide them to an

exit.

The Largest Special Effect Ever


This sketch by WDI artist John Horney shows George McGinnis, John Hench, Marty

Sklar, and Claude Coates inside a Horizons Omnimover vehicle. Copies of this sketch

were placed inside all vehicles in one scene of the 1-inch-to-1-foot model of

the attraction displayed for executive approval. Image courtesy of John Horney

and George McGinnis.

The 90-foot

Omnimax theater had to be positioned before the building design could be completed.

Architect George Rester formed the “space ship” building and the ride

layout conformed to Rester’s pavilion outlines from then on. The huge Omnimax

theater was beneath the center of the pyramidal form. Early on, Marty Sklar had

stopped me in the hall and asked me to see if an IMAX theater could be adapted

to the ride. In the past I had been playing with the idea of an Omnimax simulator

experience that wasn’t going anywhere.

Here was my opportunity to use it;

I laid out a three-screen arrangement that allowed vehicles to have a continuous

show through two circuits around a triangular core, housing three projection rooms.

I was able to hide the load/unload at the base of this tower. In my mind the Omnimax

theater would be the big ending experience, but the writer’s story used it instead

to tell the “Present” with all the amazing advances in science.


Marty

then asked me to come up with a “weenie” (a Walt term for something

that draws your attention) for the ending. I developed the traveling screen concept,

which allowed four guests to “Choose Their Future” by voting on touch

panels. The choices were video simulations of travel through environments we had

visited: Desert, Undersea and Space, ending up back at the FuturePort where our

journey began. Engineer Marty Kindel began working out the complicated logistics

that would enable each car to see a different environment.



This sketch shows George McGinnis’ original concept for three Omnimax
screens, which was later cut to two in order to meet the attraction’s
budget. Click on the image for a larger version. Image courtesy
of George McGinnis.

Next time

Part

2: Trimming the Cost and Managing the Design Team

Author

  • George McGinnis
    George McGinnis

    View all posts

Filed Under: Walt Disney World History

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